- texture Anti-aliasing
- Удаление нежелательных искажений растровых изображений с помощью интерполяции текстурных изображений.
English-Russian terms in computer graphics and 3D. 2005.
English-Russian terms in computer graphics and 3D. 2005.
Anti-aliasing — In digital signal processing, anti aliasing is the technique of minimizing the distortion artifacts known as aliasing when representing a high resolution signal at a lower resolution. Anti aliasing is used in digital photography, computer… … Wikipedia
Anti-Aliasing — Anticrénelage L’anticrénelage ou anti aliasing, ou encore lissage de police, est une méthode permettant d éviter le crénelage, un phénomène qui survient lorsqu on visualise certaines images numériques dans certaines résolutions. Sommaire 1… … Wikipédia en Français
Anti-aliasing — Anticrénelage L’anticrénelage ou anti aliasing, ou encore lissage de police, est une méthode permettant d éviter le crénelage, un phénomène qui survient lorsqu on visualise certaines images numériques dans certaines résolutions. Sommaire 1… … Wikipédia en Français
Spatial anti-aliasing — In digital signal processing, spatial anti aliasing is the technique of minimizing the distortion artifacts known as aliasing when representing a high resolution image at a lower resolution. Anti aliasing is used in digital photography, computer… … Wikipedia
Multisample anti-aliasing — (MSAA) is a type of anti aliasing, a technique used in computer graphics to improve image quality. Contents 1 Definition 2 Description 3 Advantages 4 Disadvantages … Wikipedia
Anti-crènelage — Anticrénelage L’anticrénelage ou anti aliasing, ou encore lissage de police, est une méthode permettant d éviter le crénelage, un phénomène qui survient lorsqu on visualise certaines images numériques dans certaines résolutions. Sommaire 1… … Wikipédia en Français
Anti-crénelage — Anticrénelage L’anticrénelage ou anti aliasing, ou encore lissage de police, est une méthode permettant d éviter le crénelage, un phénomène qui survient lorsqu on visualise certaines images numériques dans certaines résolutions. Sommaire 1… … Wikipédia en Français
Texture filtering — In computer graphics, texture filtering is the method used to determine the texture color for a texture mapped pixel, using the colors of nearby texels (pixels of the texture). In short, it blends the texture pixels together by breaking them up… … Wikipedia
Comparison of Nvidia graphics processing units — For information on AMD (previously ATI) graphics processing units, see Comparison of AMD graphics processing units. This page contains general information about Nvidia s GPUs and videocards based on official Nvidia specifications. Contents 1… … Wikipedia
Computer graphics — This article is about graphics created using computers. For the article about the scientific study of computer graphics, see Computer graphics (computer science). For other uses, see Computer graphics (disambiguation). A Blender 2.45 screenshot,… … Wikipedia
Radeon R600 — ATIGPU name = Radeon HD 2000/3000 Series codename = Pele created = 2006 ndash;2007 entry = Radeon HD 2400, HD 3400 midrange = Radeon HD 2600, HD 3600 highend = Radeon HD 2900, HD 3800 d3dversion = 10.0, Shader Model 4.0 (HD 2000) / 10.1, Shader… … Wikipedia